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Dark,dark and darker flame
Dark,dark and darker flame











dark,dark and darker flame

Wizard is incredibly squishy in terms of health, and can easily die in just two hits from a Barbarian or Fighter.Has very limited options to rely on if the enemy manages to close the distance.Doesn't heavily rely on found items or rare weapons like some other classes do.With the right Spell combination Wizards can almost always outrun or outplay their opponents if needed.

dark,dark and darker flame

Can clear rooms of NPC enemies from a safe distance like the Ranger can.Is able to regenerate their Spell Casts with a certain Skill whereas Clerics need to rely on campfires to do so.Very versatile in a team, can buff teammates, slow enemies, turn themselves invisible, or snipe opponents from afar.Has some of the highest overall DPS in the game if their Spells land and are the absolute best at dealing large amounts of immediate damage when needed.Let's go over a few reasons, in particular, players may want to at least try this class: Pros The Wizard is even more versatile than the Rogue is, simply because it has access to all kinds of Spells with different effects. Both classes trade their base HP for more versatility and the ability to inflict large bursts of damage when needed. The Wizard is the other hyper-squishy class in Dark and Darker alongside the Rogue.













Dark,dark and darker flame